Reversi

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Screenshot of Reversi

Reversi was something I made in early 2008 using Visual Basic .NET. I probably made this because I was bored and couldn't think of anything else to make, but it enabled me to try my hand at AI development for the computer player.

AI

The source code is designed to easily allow you to create a new class which inherits the AI class. You can then add your own bits of code to decide what move it takes. You can then set the game to make two AI classes play each other and basically test to see which AI is better. It was good fun trying to beat my dad's AI with mine.

Graphics

I made the graphics in Adobe Fireworks in a few minutes. I have to say these images aren't at all bad when looking back at them now.

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